# Solved: starship prompt

**URL:** <https://discourse.flox.dev/t/solved-starship-prompt/1230>\
**Category:** Developing with flox\
**Created:** [February 13, 2026, 9:59am UTC](https://discourse.flox.dev/t/solved-starship-prompt/1230 "2026-02-13T09:59:41Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![etorreborre](https://yyz2.discourse-cdn.com/flex036/user_avatar/discourse.flox.dev/etorreborre/32/428_2.png) [@etorreborre](https://discourse.flox.dev/u/etorreborre)\
**Post date:** [February 13, 2026, 9:59am UTC](https://discourse.flox.dev/t/solved-starship-prompt/1230/1 "2026-02-13T09:59:41Z")

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This is an update on [an older issue](https://discourse.flox.dev/t/cannot-reset-my-prompt-using-a-shell-hook-when-an-environment-is-activated/696).

Nowadays you need to set `export _FLOX_SET_PROMPT=false` to make sure that your starship prompt will be properly displayed when an environment is activated.
